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德保爾大學(xué)-MA動(dòng)畫

MA in Animation(碩士)

專業(yè)概況

在這里學(xué)什么?

The MA in Animation provides a combination of artistic and technical training that prepares students for a future in 3D character animation, computer game art, or visual effects.

The combined Bachelor's + Master's degree programs allow students to complete 12 graduate credit hours while still undergraduates. These 12 graduate credit hours will count toward both the undergraduate and graduate degree programs.

Concentrations??

3D Animation

The 3D Animation concentration is for students interested in 3D animated film making. Students will learn all the 3D tools necessary to realize their cinematic vision, including the most current approaches to 3D animation, modeling, texturing, lighting, rigging, visual effects, compositing, and rendering. Students will complement their 3D studies with a solid foundation in studio art, visual design, art history, and traditional approaches to cinematic film making.

Motion Graphics

Motion Graphics, sometimes known as Motion Design, involves putting graphic forms, text, and photographic elements into motion using the principles of animation. These are almost always paired with sound and music for a specific purpose, such as in advertisements, educational and industrial videos, films and television titles, visual effects, and video games.

Technical Artist Concentration

The Technical Artist Concentration prepares students for a range of technical roles, from the complex jobs of riggers, next generation modelers and motion capture artists to the hybrid specialization of the Technical Artist. A game industry Technical Artist is an art department member who serves as a bridge between art and engineering. In the film and television CGI animation and VFX industries the Technical Artist is more commonly referred to as a Technical Director or Technical Animator.

?Traditional Animation

??The Traditional Animator Concentration is for students who are interested in deepening their knowledge of traditional animation, including hand-drawn, stop motion, and hybrid methods, with an eye towards a production career in animation. Students in this concentration will have training in the history, critical artistic issues, and fundamental principles that are necessary for animation artists. MA in Animation graduates will be prepared for many varied career options available to animators, including storyboard artists, visual development artists, layout artists, character animators, and commercial animators.?

Learning Outcomes

?Students will be able to:

  • Examine the historical foundations of animation, and analyze the relationships between animation and other arts.
  • Utilize critical and historical analysis to inform their specific area of study.
  • Apply essential concepts and utilize tools necessary for 3D production including modeling, lighting, texturing and rendering.
  • Demonstrate a high level of competence in 2D or 3D animation technique.
  • Implement the use of storyboarding, animatics, and essential pre-production techniques to develop a film concept.
  • Produce animated films both collaboratively and as solo ventures.
3D AnimationTechnical Artist Concentration?Traditional AnimationMotion Graphics

所屬院系

進(jìn)入哪個(gè)院系學(xué)習(xí)?

College of Computing and Digital Media

中國(guó)學(xué)生入學(xué)要求

為來自中國(guó)的學(xué)生設(shè)計(jì)

Applicants must possess the equivalent of a U.S. bachelor’s degree from a regionally accredited institution.TOEFL – minimum score of 80 iBT TOEFL with no section lower than 17; minimum score of 550 on the paper-based exam; IELTS & IELTS Indicator – minimum overall score of 6.5 on the IELTS Academic. Pearson Test of English (PTE) – minimum English academic score of 53.

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學(xué)制:全日制(52 小時(shí))

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開學(xué)時(shí)間:2022七月1日

申請(qǐng)截止日期:1-Jun-22

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